Deixar você criar jogos? Que história é essa de Pokémon?

Deixar você criar jogos? Que história é essa de Pokémon?

Author: A Guan não quer mais escrever.
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O criador profissional de jogos, Ling Feng, viajou para o mundo dos Pokémon, mas descobriu que a indústria de jogos local estava extremamente decadente, com todos jogando títulos de baixa qualidade e

Chapter 1: The Game Development System

Tokiwa City.

Night had fallen deep.

In a dimly lit corner of the city, inside a small rented room, a handsome young man with black hair stared intently at a folder named “Prismatic Eevee Match” on his computer screen.

“This time, it has to work…”

He took a deep breath, dragged the folder into the upload area on a website, and clicked the confirm button.

But the next moment, a large red cross appeared along with a prompt box, and the folder on the desktop instantly vanished.

“Damn! Again?!”

The young man cursed angrily and slammed the table, standing up abruptly.

His name was Ling Feng. He had arrived in this world just a week ago.

The good news: This was a world he loved and knew well—a world of Pokémon.

The bad news: His identity here was a poor, orphaned boy with no status, renting a temporary room on the outskirts of Tokiwa City, barely scraping by with odd jobs.

Upon arriving, Ling Feng had no grand ambitions to become a Pokémon Trainer. As long as he could partner with one or two Pokémon and live with them for a lifetime, he would be content.

But reality was far crueler than he imagined. He was so broke that he couldn’t even support himself. If he tried to catch another Pokémon, both of them would likely end up begging on the streets—

He’d hold out a bowl while he cried; the Pokémon would be the one calling out for alms.

To change his situation, Ling Feng—an elite game developer in his previous life—had spent the first day after crossing over researching this world’s entertainment sc

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